Most redesigns fail before the first mockup. The problem is not design talent. It is misalignment on goals, scope, and user needs. That is why discovery exists.
A good discovery phase is the moment where the team decides what problem the website is solving. The Design Council''s Double Diamond calls this the Discover phase, the part where you explore the problem space before narrowing it in Define. See the Double Diamond overview. This is not theory for design teams only. It is the difference between a redesign that feels smooth and one that becomes a fight about priorities.
Discovery is the decision phase, not research theater
Discovery is not about collecting random opinions. It is a focused effort to surface what is true about your buyers, what your team needs, and what constraints the project must respect. If you skip this, you end up designing for whoever speaks loudest in the room.
This is where generative research matters. NN/g describes generative research as the stage where you discover user needs and opportunities early in a project. See the NN/g overview. In the context of a website redesign, this can be as simple as reviewing sales calls, talking to a few trusted customers, and mapping the questions that keep repeating.
Discovery should make the invisible visible. It reveals what is working, what is fragile, and what needs to change.
Discovery is where scope becomes real
If you want a clear scope, you need clarity on stakeholders, content, and success criteria. The stakeholder preparation guide explains how to align internally, and the project timeline guide shows how discovery affects delivery dates.
Scope is not a list of pages. It is a set of decisions: what the site must do, who it must serve, and what it must not become. Discovery turns those decisions into shared agreements. Without that, every later decision becomes a debate.
Who needs to be in the room
Discovery fails when it is done by a single department. Marketing owns the message, sales owns the objections, and delivery owns the constraints. If any one of those is missing, you will build a site that looks good but does not convert.
A strong discovery workshop includes:
- A marketing lead who understands positioning and demand generation.
- A sales or business development lead who hears objections daily.
- A delivery lead who understands what you can realistically deliver.
- A person responsible for operations or customer success who sees what happens after the sale.
You do not need a big group. You need the right voices. Discovery is a short phase that prevents long-term friction.
What discovery should answer
A redesign should answer a few questions clearly. Discovery is where you define the answers:
- Who is the buyer, and what decision are they trying to make?
- What evidence do they need to trust you?
- Which services or offers are core, and which are secondary?
- What are the common objections that block conversion?
- How will you measure success after launch?
Notice that none of these are design questions. They are business questions. That is why discovery belongs in the early phase, before design decisions harden.
Discovery inputs that actually help
Most teams already have the data they need. They just have not organized it. Discovery pulls the signals together and turns them into decisions.
Useful inputs include:
- Analytics baselines so you understand which pages and paths already work.
- Sales call notes or recordings that capture real objections.
- Support requests or onboarding feedback that reveal confusion.
- Existing proposals or decks that describe your services in plain language.
- Competitor sites that illustrate what buyers see as the norm.
You do not need a massive research program. You need enough evidence to make confident choices.
Run a discovery workshop that leads to decisions
A discovery workshop should end with decisions, not just notes. The goal is to surface the gaps that are blocking progress and agree on what the site should do next. A simple workshop format works well:
Start with the current reality. What is the site doing today, and what does the team wish it were doing? Then move into buyer questions. What are the recurring objections? What do buyers need to see before they agree to a call? End with priorities. If you can only fix three things in the next version of the site, what are they?
This is not a brainstorming session. It is a decision session. A workshop that ends with a list of vague ideas is not discovery. It is a meeting.
Use discovery to build a content inventory
Discovery is the best moment to take a clear inventory of existing content. Which pages are still accurate? Which ones are outdated? Which ones are missing entirely? This inventory is where you see the real scope of the work.
Most teams underestimate content effort. Discovery makes it visible. It also reveals quick wins. Sometimes the biggest impact comes from rewriting a single page that drives most of the traffic. Other times it comes from removing a page that creates confusion.
This is also where you decide what stays, what gets rewritten, and what should be retired. Without this decision, the redesign becomes a copy-and-paste exercise that preserves all the old problems.
Align discovery with the buyer journey
Discovery is the chance to map how your buyers actually move through the decision process. That journey rarely matches your internal org chart. Buyers care about outcomes, proof, and risk. If your site follows your internal structure instead of their decision path, it will feel confusing.
That is why discovery should include simple journey mapping. Not a complex diagram, just a clear understanding of what happens first, what happens next, and what convinces the buyer to move forward. That map becomes the foundation for the new sitemap and the content plan.
The define step makes discovery actionable
The Double Diamond separates discover from define for a reason. Discover is the divergence. Define is the convergence. It is where you turn insight into direction. That often includes a refined positioning statement, a prioritized set of pages, and a list of key messages that every page should support.
This is also where you make the first hard trade-offs. If you try to include everything, the site becomes unfocused. Define forces you to choose what matters most to your buyers right now.
Define the proof, not just the message
Many discovery phases stop at messaging. They produce a new headline and a new value proposition, but they do not define proof. Proof is what turns messaging into trust. This can be case studies, numbers, testimonials, or process clarity. If you do not decide what proof belongs on the site during discovery, it becomes a scramble later.
Discovery is where you decide which proof points are strongest and which ones are outdated. It is also where you decide if you need new proof and whether you can realistically gather it before launch.
Discovery deliverables that matter
Discovery deliverables do not need to be flashy. They need to be usable. A strong discovery phase produces:
- A clear target audience description with the primary buyer role.
- A short list of problems the site must solve.
- A prioritized sitemap aligned to the buyer journey.
- A content gap list and ownership plan.
- A measurement plan tied to the business goals.
These are not academic documents. They are the checklist you use to keep the project aligned when the inevitable debates appear later.
Use discovery to de-risk vendor selection
Discovery makes vendor evaluation easier because you are comparing responses to the same problem. The proposal evaluation guide and the project brief guide help you turn discovery outcomes into a clean brief.
If you skip discovery, vendors will sell you their process instead of solving your actual problem. Discovery gives you a clear lens for comparison and helps you avoid proposals that look good but do not fit your needs.
Common discovery mistakes to avoid
The first mistake is treating discovery like a shopping phase. Discovery is not about picking a vendor. It is about understanding your problem. Vendor selection comes later.
The second mistake is pretending discovery and design are the same. Discovery defines the problem. Design solves it. If you collapse them, you lose clarity and you end up redesigning based on opinions, not evidence.
The third mistake is letting discovery drag on. Discovery should be focused. If it extends without clear outcomes, it loses trust. That is why it needs a defined scope, a clear timeline, and an owner who can close decisions.
When discovery is short and when it is not
A small marketing site with clear positioning can do discovery quickly. A multi-service firm with unclear differentiation will need longer. The size of discovery should match the risk of getting it wrong.
If your pricing or service model is changing, discovery needs more time. If you are entering a new market, discovery needs more time. If your buyers are new or unfamiliar, discovery needs more time. These are not design tasks. They are business decisions, and they need space.
How discovery protects budget and timeline
Discovery reduces scope creep because it turns vague ideas into specific decisions. When a stakeholder asks for a new page mid-project, you can refer to the discovery outcomes and decide if it fits the agreed priorities. This keeps the project from expanding without control.
It also protects the timeline. Most delays come from content, approvals, and late changes. Discovery surfaces those risks early. It gives you a realistic timeline based on what you actually need to produce, not what you hope to produce.
Transitioning from discovery to design
The handoff from discovery to design should be explicit. The design team should receive:
- The key messages that must be reflected on every page.
- The priority pages and the purpose of each.
- The proof points that must appear in the design.
- The conversion goals that will define success.
If these are missing, design will be forced to guess. That is how great design work turns into a site that does not convert.
How to handle conflicting priorities
Every discovery phase uncovers conflict. Sales wants more proof, marketing wants cleaner messaging, and leadership wants a broader story. The mistake is trying to satisfy all of these at once. Discovery is where you choose the dominant priority and make the trade-offs explicit.
One simple technique is to rank priorities in order. If you cannot rank them, the project will drift. When stakeholders see that there is an order, they are more likely to accept the trade-offs. That clarity saves weeks of revision later.
Discovery is a conversation with future buyers
Discovery is not only internal alignment. It is a chance to listen to the people you want to sell to. Even a small number of conversations can reveal language patterns, objections, and priorities that change the entire direction of the site.
That is why the most effective discovery phases combine internal knowledge with real buyer input. The goal is not to do full research studies. The goal is to avoid building a site that is based on assumptions that are already wrong.
When you should skip discovery
There are cases where discovery is unnecessary. If the site is already performing well, and you are only updating visuals or technical infrastructure, discovery can be minimal. But if you are changing positioning, services, or audience, skipping discovery is a gamble.
If you are unsure, run a lightweight discovery. Even a few hours of structured discussion can save weeks of rework later.
If you want help with discovery
If you want a partner for discovery and build, start with business website services. Capture objectives in a project brief, and reach out via contact. The FAQ covers how we scope discovery work.
Discovery is not glamorous. It is not the part of the project that wins design awards. But it is the phase that decides whether the redesign will actually work. It is the small investment that prevents expensive surprises later.

